Yesterday saw the release of Windows 10 Build 10565 for the desktop, and Microsoft is following that up with a new version of its Windows 10 SDK Preview and Windows 10 Mobile emulators with build 10563.
Before we go further, it’s worth noting that the Preview SDK is a pre-release and should only be installed on your test machine. The Preview SDK Build 10563 contains bug fixes and under development changes to the API surface area.
Take a look at the following changes made to the software:
- Updated the OS image included with the Windows 10 Mobile Emulator
- Corrected the signing of the Microsoft General MIDI DLS for Universal Windows Apps Extension SDK
- Corrected the “No .natvis files found” error when you run Debugging Tools For Windows (WinDbg)” issue with WinDbg. See https://support.microsoft.com/en-us/kb/3091112 for more details.
- Corrected the Windows Performance Analyzer crashes when ResidentSet graph is used
- Corrected problem that prevented trace capture on pre-Windows 8 OS releases using xperf.exe and wpr.exe.
- Corrected Windows Performance Analyzer crash when trying to modify the symbols inclusion/exclusion list in the Load Settings tab of the Configure Symbols dialog.
- Improved Intellisense documentation for a large number of APIs.
Updated tests in the Windows App Certification Kit:
- The “App prelaunch” test was enabled. This test proactively prelaunches and keeps apps in the background, verifying that the app handles the prelaunch scenario correctly.
- The “App resources” test now runs correctly against UWA apps. This could result in failures not previously seen but for which the apps were always expected to pass.
- The “Supported APIs” test no longer fails the app if the app invokes approved APIs by ordinals.
The new SDK and associated emulators can be downloaded via Windows 10 Dev Tools on the Windows website. If you find bugs or issues, you can report it via the Windows Feedback tool or through the MSDN forums.