Marble Mountain was released as predicted today and since initially making the announcement of its release date, I’ve been playing the game non stop, trying to get better at it. Needless to say, I still suck, but at least I’m having fun.
Marble Mountain is a game of skill developed by Lightning Rock, where you take control of a marble and tilt your phone as you make your way through three-dimensional levels complete with elevators, hills and bottomless pits galore.
Developed using Unity, the game immediately thrusts you into action when you start it up, so it’s important to make sure you have your phone in the right orientation so you can ensure everything is accurate for your tilts. If it’s not, you can tap the screen to pause the game and adjust the controls to your liking, including Sensitivity.
Once you’ve got everything adjusted, you’re ready to start tilting your way to victory. The object of the game is to make it to the top of the mountain. As you traverse, you’ll be faced with snow, lava, avalanches, and more. You can go through waterfalls or utilize minecarts over the course of the game.
As mentioned, the game is quite challenging, and it’s made even more so with the sensitivity all the way up. I’d recommend starting with it in the middle to give you the right balance. There’s also no spawning points anywhere in the game, so if you fall off the cliff, you have to start over from the beginning.
It’s also recommended that you don’t play in bright light such as the sun so you can see, as even a blink can send you spinning off a cliff and hurdling back to the start. Beat par time and find all the Aurum’s for each level to unlock your Gold Banner and a new skin to wear on your Marble. There isn’t any online play capability (leaderboards would be nice), but otherwise Marble Mountain is an excellent title.
The game really runs well on Windows Phone 8.1 developer preview and will also work for those of you on smaller memory devices. The game offers plenty of replay value. The initial download is free and offers the full functionality with the first 5 levels, after which, it can be purchased for $1.99 USD, and although it is unapologetically difficult, it’s the type of game that’s hard to put down once you do start winning.
You can try or buy the game using the QR code above.
Update: the developer has informed me that there is indeed more unlockable content later in the game. Looks like I have a lot more playing to do! I’ve updated the review to reflect this new information.